The free book is receiving its formatting pass. If you need monsters for tonight’s game though, here are a couple of timely ones:
The incorporeal essence of a formerly living creature. A Disabled ghost will disappear and reform near its corpse. Goal: one thing in the living world, a right or a wrong, keeps a ghost from resting. Flaw: has no body. Depending on the campaign theme, this might prevent a ghost from dealing or taking physical damage.
P 8, M 12, MP 14
Skills: magic (fear 3) +0 (3), magic (alter 1) +12 (1)
Perks: sleepless, owl’s eye, karma, mystic ward
Gear: ghostly claws d4, mystic ward d4
Goblin, rogue 2
Short and scrawny, a troublemaker who works for the highest bidder. Goal: create as much chaos as he feels the civilized world does for goblins. Flaw: short, ugly and hairy.
P 14, M 10, MP 8
Skills: sneak +4 (2), larceny +3 (1)
Perks: skill point (larceny), backstabber
Gear: dagger d4, lockpicks