With a big sigh of relief, I’m happy to announce Modos RPG v.1.30! This time around, there are more spells, monsters, and examples. Clunky bits have been removed from the rules, and the game is more free-form overall.
The fundamental resolution system, the Contest, grows organically into the detailed resolution system, the Extended Conflict. And roleplaying is supported throughout.
The rules catalog is not yet in place, but all the rules are present in the book. The catalog outline illustrates how three rules modules build on each previous module: core rules, characters, and extended conflict. Then the game rounds itself out with a combat and spellcasting module – all of which are customizable.
This version is designed to be a more stable platform, but there will definitely be minor glitches lurking in the perks, spells, and monsters. See if you can find them, bring them up here, and let’s make the game better for everyone.