I took Modos RPG for another test-run, this time in the Penandpapergames.com monthly mini-con!
The system was taking on its greatest challenge yet: emulating Skyrim! And there were a number of changes made:
- Racial powers.
Each character was granted a time or daily-limited power, which mostly took the form of spells that dealt no caster damage, or special types of protection.
- Healing rates.
Natural healing, outside of combat, was greatly accelerated. As in Skyrim, you gain all your Health back (physical health) in no more than three minutes.
- Power attacks.
Each character had the liberty to use the special move perk for free.
To emulate Skyrim locks, each lock used its physical max damage as max progress, and successful larceny contests dealt d4 or d6 (depending on lockpick quality) progress points to the lock. A failed contest resulted in a broken lockpick.
And that’s to say nothing of all the converted NPCs: draugr, bandits, frost spiders….ew! Anyway, despite most players needing a tutorial on arrival, we had a great time, and are planning to do it again!