I spent a good chunk of the day converting, well, blending Skyrim perks and Modos 2 perks for the new module. There’s not a lot of tinkering needed, which makes sense considering how inspirational Skyrim was to the game. The big change was in percentages: Skyrim uses them, Modos 2 doesn’t. You can’t increase your d6 roll by 30% without some ugly number rounding going on.
Fear not, I found a decent solution, and maybe as importantly, I left plenty of room for GMs to customize (since we all play the game a little differently).