I took Return to Volskygge for a spin online last night, with three brave souls. Which was very fun – getting to be the Guide instead of the Writer for a while.
While I’ll have to wring feedback out of the players, I can provide my own insights here:
- The 1.3 combat system had a very immersive feel to it. There were definitely turns being taken, but actions flowed smoothly whether a character was initiating or not.
- Two people took pre-generated characters (Farkas and Farengar), and the other character took about half an hour to make. I got the impression that it would have gone much faster in person, and if the player had actually seen the rulebook prior to character creation.
- The rule concepts seemed pretty easy to grasp; I wasn’t repeating rules left and right.
- There was some confusion over actions: when to take them, and how many to take.
I called the players “brave” because they’re coming back for more next week, and they have no idea what lurks deeper in the barrow…