Weapon focus, the perk, is going to get some revision attention. Two reasons:
- like attributes were, its name isn’t as clear as it could be,
- it might be more balanced, or at least more attractive, as a perk if it applied to weapon categories instead of specific weapon types.
Does it make sense for a person who trains primarily with one weapon to be better with that weapon? What about other, similar weapons?
Should there be three weapon perks, one for each fight skill (melee, missile, and unarmed)?
Are you more likely to encounter a blades-specialist than a bastard sword specialist? What about a bows specialist? And: if you’re very familiar with bows, does that mean that you have more skill points in fight(missile), or that you deal more damage with bows than another weapon type?