As it stands, the Specialize perk does what Armor Training and Weapon Training do, but better. The Training perks have value; they’re the only way to improve an item’s progress die AFTER you’ve already taken Specialize. But…they still don’t seem to measure up.
Each could improve your progress die, and grant an additional +1 to that result. Or, maybe each is similar to Backstabber, and you get +2 progress when using that item.
In the latter case, a sneaky bastard could use Backstabber and Weapon Training to gain +4 damage to attacking unprepared opponents, with a minimum result of +5. If so, an opponent wearing some of the best armor (d12) would barely beat the attacker’s minimum damage by taking half, and the attacker’s maximum damage result of 11 (d6 +1 +4) wouldn’t exceed the range of the armor.
A +2 bonus is similar to guaranteeing the effects of a die increase, while the die increase just gives you the potential of a higher result.
Another possibility is to increase the range of the Training perks, like Armor Training applies to all armor of a certain Physical Penalty, or Weapon Training applies to all weapons of a certain Size.
Thoughts? Please share!